onsdag 23 april 2014

day 10

Today my main focus has been on Enemy alert and attack behavior, and I've been (mostly) successful with implementing these states. I've also divided up the code for detecting the player in light and dark environments in order to reduce the size of an already large function.

Currently, a number of bugs with the attack behavior has revealed themselves, and I will proceed in working with resolving these.

1 kommentar:

  1. Babel läser inte några taggar eller kategorier ifrån din blog. Kan du kolla igenom inställningarna och göra nästa post i en kategori döpt efter kurskoden?

    SvaraRadera